{"id":172,"date":"2014-05-18T22:21:06","date_gmt":"2014-05-18T22:21:06","guid":{"rendered":"http:\/\/www.blackgolem.com\/blog\/?p=172"},"modified":"2014-05-18T22:21:06","modified_gmt":"2014-05-18T22:21:06","slug":"distraction-kills","status":"publish","type":"post","link":"http:\/\/www.blackgolem.com\/blog\/distraction-kills\/","title":{"rendered":"Distraction Kills"},"content":{"rendered":"<p>Now that I&#8217;ve finished <a title=\"Book &quot;Game Project Completed&quot; on Amazon\" href=\"http:\/\/amzn.com\/1490555455\"><em>Game Project Completed<\/em><\/a>, I slowly come back to <a href=\"http:\/\/www.nordenfelt-thegame.com\">Nordenfelt<\/a>. The slowness comes from a lack of motivation. Unfortunately, I paused working on the game while it was in a messy state. Therefore I&#8217;m more cleaning up the whole thing than I make progress. This &#8220;house work&#8221; is boring.<\/p>\n<p>However, today<span style=\"line-height: 1.5em;\">\u00a0I&#8217;ve made some feature tweaks which brought back some enthusiasm. It seems to get better.<\/span><\/p>\n<figure id=\"attachment_175\" aria-describedby=\"caption-attachment-175\" style=\"width: 298px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.blackgolem.com\/blog\/wp-content\/uploads\/2014\/05\/glimpse_of_progress.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-175 aligncenter\" alt=\"A glimpse at the current work...\" src=\"http:\/\/www.blackgolem.com\/blog\/wp-content\/uploads\/2014\/05\/glimpse_of_progress.png\" width=\"308\" height=\"214\" srcset=\"http:\/\/www.blackgolem.com\/blog\/wp-content\/uploads\/2014\/05\/glimpse_of_progress.png 308w, http:\/\/www.blackgolem.com\/blog\/wp-content\/uploads\/2014\/05\/glimpse_of_progress-300x208.png 300w\" sizes=\"auto, (max-width: 308px) 100vw, 308px\" \/><\/a><figcaption id=\"caption-attachment-175\" class=\"wp-caption-text\">A glimpse at the current work&#8230;<\/figcaption><\/figure>\n<p>But there is an even bigger enemy than &#8220;house work&#8221; which kills progress: <em>distraction<\/em>.<\/p>\n<p>My main side job (sounds strange&#8230;) is giving pupils extra lessons in mathematics. Usually, this happens\u00a0in the evening, when school&#8217;s out. This, mixed with my natural preference to work in the afternoon and at night, creates a problem. The math lessons cut the whole day in two parts. Sometimes I have multiple appointments with some hours in between. These days are even more fragmented.<\/p>\n<p>The &#8220;money earning interruptions&#8221; totally kill the progress of Nordenfelt. Having to leave the house every 2-4 hours each day ruins any workflow.<\/p>\n<p>How to fix that?<\/p>\n<p>Starting tomorrow, I&#8217;ll begin my workday in the morning, just like\u00a0<span style=\"line-height: 1.5em;\">average\u00a0<\/span><span style=\"line-height: 1.5em;\">Joe. It will take some time to adapt my sleep pattern to the night (sounds like dealing with a vampire or something). I can&#8217;t remember when it was the last time I got up at 8 am.\u00a0But it&#8217;s necessary to get back the big blocks of uninterrupted work time. Distraction just kills any project.<br \/>\n<\/span><\/p>\n<p>This will take lots of coffee&#8230;<\/p>\n<p><strong>Cheers,<\/strong><br \/>\n<strong>Thomas<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Now that I&#8217;ve finished Game Project Completed, I slowly come back to Nordenfelt. The slowness comes from a lack of motivation. Unfortunately, I paused working on the game while it was in a messy state. Therefore I&#8217;m more cleaning up the whole thing than I make progress. This &#8220;house work&#8221; is boring. However, today\u00a0I&#8217;ve made<span class=\"excerpt-ellipsis\">&hellip;<\/span><\/p>\n","protected":false},"author":1,"featured_media":187,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,4],"tags":[],"class_list":["post-172","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-business","category-strategy"],"_links":{"self":[{"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/posts\/172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/comments?post=172"}],"version-history":[{"count":13,"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/posts\/172\/revisions"}],"predecessor-version":[{"id":186,"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/posts\/172\/revisions\/186"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/media\/187"}],"wp:attachment":[{"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/media?parent=172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/categories?post=172"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.blackgolem.com\/blog\/wp-json\/wp\/v2\/tags?post=172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}