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Nordenfelt 1.0 Released

Nordenfelt 1.0 got released today. There’s nothing left to be added. ūüôā Check it out on¬†the¬†Nordenfelt website. Cheers, Thomas

Nordenfelt Beta 0.14 Released

The second beta version of Nordenfelt, version 0.14, went online today. This is what has changed since the last version: added rank system added score multiplier gauge added support for joypad added pause menu added score popups added auto-equip on equipment purchase moved boss health display to top of screen Test It Give the demo a try (download

Nordenfelt Beta Tests Have Started

The first beta version of Nordenfelt, version 0.13, ist out. Now it’s time to call for beta testers! If you want to participate in the beta tests¬†you can either¬†download the demo¬†or get the full game from the sales page. Use¬†any of the following coupon codes to get the game for free: BETAONE7ZHDT BETAONE7NEUH BETAONE4FJJT BETAONE6XCFZ

The Corner Cutting Experiment

Nordenfelt’s release date¬†got scheduled to be on December 15th. This means there are only 3 months left. Therefore I boiled down Nordenfelt’s task list as much as possible. Only the most¬†important¬†points on the list survived. Then¬†I applied Parkinson’s law and shrinked¬†the schedule¬†to half its time. This means Nordenfelt should be finished in the end of¬†October.

Resolving a Stalling Task Pipeline

The last 3 weeks of developing Nordenfelt were horrible. It all started with a single task on my Kanban board: “Create phase 2 of¬†final boss” This task demanded some code extensions. Usually coding tasks take a few hours in average. But not this time. Each sub-task of the “phase 2” task expanded into days of

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